M-36 / Black Marble
Shape
Tiling
Light

Best for judging shine and roughness. Drag to turn it.

Stone, M-36

Black MarbleFree seamless PBR texture

Polished black stone with sharp white veining and fine hairline cracks. Very low roughness, so it mirrors the room more than any other stone in the library.

Other versions

Make your own from a photo
  • CC0, no credit needed
  • 1024 x 1024
  • Tiles both ways
  • Six maps

Data sheet, measured from the maps

Roughness0.14, glossy
Metallic coveragenone

Average colour

#19191A

Normal format

OpenGL, Y up

What is in the ZIP

  • Black Marble albedo map

    Albedo

    Base colour with the lighting taken out, so the engine can light it.

    black-marble_albedo.png

  • Black Marble normal map

    Normal

    Fine surface direction. OpenGL format, green channel up.

    black-marble_normal.png

  • Black Marble roughness map

    Roughness

    White scatters light into a matte finish, black keeps it mirror sharp.

    black-marble_roughness.png

  • Black Marble metallic map

    Metallic

    White is bare metal. Black is everything else.

    black-marble_metallic.png

  • Black Marble ambient occlusion map

    Ambient occlusion

    Darkens crevices where ambient light struggles to reach.

    black-marble_ao.png

  • Black Marble height map

    Height

    Raised areas are white. Feeds displacement and parallax.

    black-marble_height.png

Where black marble works

  • Luxury lobbies and bathrooms
  • Counters, tables and plinths
  • Monuments and memorials

Getting it into your engine

Roblox
Upload albedo, normal, roughness and metallic, then set them as ColorMap, NormalMap, RoughnessMap and MetalnessMap on a SurfaceAppearance.
Blender
Albedo into Base Color. Set the other maps to Non-Color and run the normal through a Normal Map node.
Unity
The OpenGL normal works as it is.
Unreal
Flip the green channel of the normal map. Unreal expects DirectX.

Put a live black marble preview in your own post

Writing a tutorial or answering a forum thread? Pick a shape and lighting, copy the code, and your readers can turn the material themselves.

Preview

Standard, 480 x 360. Blog or tutorial.

Black Marble PBR texture by GenPBR

Shape
Light
Tiling
Format
Embed code
<iframe
  src="https://genpbr.com/embed/black-marble"
  width="480" height="360"
  style="border:0;max-width:100%"
  loading="lazy"
  title="Black Marble PBR material preview"></iframe>
<p style="font-size:12px;margin:6px 0 0">
  <a href="https://genpbr.com/materials/black-marble?utm_source=embed">Black Marble PBR texture by GenPBR</a>
</p>

The link under the viewer is the credit, and it is the only one. Keep it and the embed stays free. It works in any page that allows an iframe.

Need a surface that is not in the library?

Drop in any photo and get the same six maps in your browser. Nothing uploads, and the core tool needs no account.

Open the generator